package de.justphil.tcg.tcgserver.game.mechanics.example.monsters;

import de.justphil.tcg.tcgserver.game.mechanics.monster.Monster;
import de.justphil.tcg.tcgserver.game.mechanics.property.Property;

public class Roadrunner extends Monster {

	private static final int LIFE = 3;
	private static final int ATTACK = 3;
	private static final int DEFENSE = 1;
	private static final int SPEED = 10;

	private static final int[] PROPERTIES = new int[] {Property.PROPERTY_ATTACKER, };

	public Roadrunner(long id) {

		super(id, LIFE, ATTACK, DEFENSE, SPEED, PROPERTIES);
	}
}
